Sciweavers

776 search results - page 75 / 156
» Using Semantics to Improve the Design of Game Worlds
Sort
View
MM
2005
ACM
172views Multimedia» more  MM 2005»
15 years 11 months ago
Learning the semantics of multimedia queries and concepts from a small number of examples
In this paper we unify two supposedly distinct tasks in multimedia retrieval. One task involves answering queries with a few examples. The other involves learning models for seman...
Apostol Natsev, Milind R. Naphade, Jelena Tesic
DAC
2001
ACM
16 years 7 months ago
Hypermedia-Aided Design
Recently, the Internet revolutionized many activities from entertainment to marketing and business. Two key underlying Internet technologies, efficient data delivery and hypertext...
Darko Kirovski, Milenko Drinic, Miodrag Potkonjak
CIVR
2007
Springer
16 years 8 days ago
Semantics reinforcement and fusion learning for multimedia streams
Fusion of multimedia streams for enhanced performance is a critical problem for retrieval. However, fusion performance tends to easily overfit the hillclimb set used to learn fus...
Dhiraj Joshi, Milind R. Naphade, Apostol Natsev
GECCO
2009
Springer
193views Optimization» more  GECCO 2009»
15 years 10 months ago
Optimization of dynamic memory managers for embedded systems using grammatical evolution
New portable consumer embedded devices must execute multimedia applications (e.g., 3D games, video players and signal processing software, etc.) that demand extensive memory acces...
José L. Risco-Martín, David Atienza,...
CIE
2004
Springer
15 years 6 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill