Sciweavers

776 search results - page 71 / 156
» Using Semantics to Improve the Design of Game Worlds
Sort
View
ER
2006
Springer
137views Database» more  ER 2006»
15 years 9 months ago
Preference Functional Dependencies for Managing Choices
Abstract. The notion of user preference in database modeling has recently received much attention in advanced applications, such as personalization of e-services, since it captures...
Wilfred Ng
185
Voted
CIKM
2010
Springer
15 years 4 months ago
Rank learning for factoid question answering with linguistic and semantic constraints
This work presents a general rank-learning framework for passage ranking within Question Answering (QA) systems using linguistic and semantic features. The framework enables query...
Matthew W. Bilotti, Jonathan L. Elsas, Jaime G. Ca...
CIKM
2009
Springer
16 years 20 days ago
Annotating wikipedia articles with semantic tags for structured retrieval
Structured retrieval aims at exploiting the structural information of documents when searching for documents. Structured retrieval makes use of both content and structure of docum...
Saravadee Sae Tan, Tang Enya Kong, Gian Chand Sodh...
MM
2004
ACM
160views Multimedia» more  MM 2004»
15 years 11 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
NETGAMES
2006
ACM
16 years 1 days ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...