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» Using Semantics to Improve the Design of Game Worlds
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ECTEL
2007
Springer
16 years 7 days ago
Scruffy Technologies to Enable (Work-integrated) Learning
Abstract. The goal of the APOSDLE (Advanced Process-Oriented SelfDirected Learning environment) project is to support work-integrated learning of knowledge workers. We argue that w...
Stefanie N. Lindstaedt, Peter Scheir, Armin Ulbric...
GISCIENCE
2010
Springer
215views GIS» more  GISCIENCE 2010»
15 years 6 months ago
Microtheories for Spatial Data Infrastructures - Accounting for Diversity of Local Conceptualizations at a Global Level
The categorization of our environment into feature types is an essential prerequisite for cartography, geographic information retrieval, routing applications, spatial decision supp...
Stephanie Duce, Krzysztof Janowicz
AOSE
2005
Springer
15 years 11 months ago
Improving AOSE with an Enriched Modelling Framework
Many approaches and tools assist the various tasks required to develop a multi-agent system (MAS), yet there still remains a gap between the generation of MAS models and program co...
Richard Hill, Simon Polovina, Martin D. Beer
WWW
2011
ACM
15 years 1 months ago
Track globally, deliver locally: improving content delivery networks by tracking geographic social cascades
Providers such as YouTube offer easy access to multimedia content to millions, generating high bandwidth and storage demand on the Content Delivery Networks they rely upon. More ...
Salvatore Scellato, Cecilia Mascolo, Mirco Musoles...
ENTCS
2008
158views more  ENTCS 2008»
15 years 6 months ago
Aspect-Oriented Action Semantics Descriptions
The modularity of programming language descriptions allows the designer to describe each programming language feature in a separated module that can be studied independently of ot...
Luis Carlos de Sousa Menezes