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» Using Semantics to Improve the Design of Game Worlds
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RAID
1999
Springer
15 years 10 months ago
IDS Standards: Lessons Learned to Date
: I will discuss two efforts to get Intrusion Detection Systems to work together - the Common Intrusion Detection Framework (CIDF), and the IETF's working group to develop an ...
Stuart Staniford-Chen
MM
2006
ACM
151views Multimedia» more  MM 2006»
16 years 1 days ago
News video search with fuzzy event clustering using high-level features
Precise automated video search is gaining in importance as the amount of multimedia information is increasing at exponential rates. One of the drawbacks that make video retrieval ...
Shi-Yong Neo, Yantao Zheng, Tat-Seng Chua, Qi Tian
WECWIS
2005
IEEE
142views ECommerce» more  WECWIS 2005»
15 years 11 months ago
Implementing Web Service Protocols in SOA: WS-Coordination and WS-BusinessActivity
Web Service protocol standards should be unambiguous and provide a complete description of the allowed behavior of the protocols’ participants. Implementation of such protocols ...
Friedrich H. Vogt, Simon Zambrovski, Boris Gruschk...
CAEPIA
2003
Springer
15 years 11 months ago
A Framework for Ontology Reuse and Persistence Integrating UML and Sesame
Nowadays there is a great effort underway to improve the World Wide Web. A better content organisation, allowing automatic processing, leading to the Semantic Web is one of the mai...
Carlos Pedrinaci, Amaia Bernaras, Tim Smithers, Je...
NETGAMES
2004
ACM
15 years 11 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair