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» Using Semantics to Improve the Design of Game Worlds
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CG
2008
Springer
15 years 8 months ago
Monte-Carlo Tree Search Solver
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In this article we investigate the application of MCTS for the game Lines of Action (L...
Mark H. M. Winands, Yngvi Björnsson, Jahn-Tak...
WWW
2003
ACM
16 years 6 months ago
Semantic search
Activities such as Web Services and the Semantic Web are working to create a web of distributed machine understandable data. In this paper we present an application called Semanti...
Arnold W. M. Smeulders
TC
2008
15 years 6 months ago
Accurate, Pre-RTL Temperature-Aware Design Using a Parameterized, Geometric Thermal Model
Abstract-- Preventing silicon chips from negative, even disastrous thermal hazards has become increasingly challenging these days; considering thermal effects early in the design c...
Wei Huang, Karthik Sankaranarayanan, Kevin Skadron...
SI3D
1999
ACM
15 years 10 months ago
Interactive curve design using digital French curves
In the real world designers often use French curves or sweeps to create or edit curves to bring out a personal style or reflect a corporate standard in all their designs. A Frenc...
Karan Singh
JBCS
2010
152views more  JBCS 2010»
15 years 4 months ago
Evolution support in heterogeneous service-oriented landscapes
We present an incarnation of the Enterprise Physics vision sketched in [3] that provides automatic or semi-automatic support for evolution and change management in heterogeneous le...
Tiziana Margaria, Bernhard Steffen, Christian Kubc...