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» Using Semantics to Improve the Design of Game Worlds
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ISOLA
2010
Springer
15 years 4 months ago
LivingKnowledge: Kernel Methods for Relational Learning and Semantic Modeling
Latest results of statistical learning theory have provided techniques such us pattern analysis and relational learning, which help in modeling system behavior, e.g. the semantics ...
Alessandro Moschitti
WWW
2005
ACM
16 years 6 months ago
Web-assisted annotation, semantic indexing and search of television and radio news
The Rich News system, that can automatically annotate radio and television news with the aid of resources retrieved from the World Wide Web, is described. Automatic speech recogni...
Mike Dowman, Valentin Tablan, Hamish Cunningham, B...
SIGDOC
2006
ACM
16 years 7 hour ago
Taming the inaccessible web
Visually impaired users are hindered in their efforts to access the largest repository of electronic information in the world, namely the World Wide Web (Web). A visually impaired...
Simon Harper, Sean Bechhofer, Darren Lunn
ACMACE
2006
ACM
16 years 1 days ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
FLAIRS
2009
15 years 3 months ago
Making User-Defined Interactive Game Characters BEHAVE
With the most resource intensive tasks in games offloaded to special purpose processors, game designers now have the opportunity to build richer characters using more complex AI t...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...