Sciweavers

4052 search results - page 389 / 811
» Using RDF to describe networks
Sort
View
GROUP
2009
ACM
16 years 1 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
GEOS
2007
Springer
16 years 1 months ago
Modeling Spatio-temporal Network Computations: A Summary of Results
Spatio-temporal network is defined by a set of nodes, and a set of edges, where the properties of nodes and edges may vary over time. Such networks are encountered in a variety of...
Betsy George, Shashi Shekhar
EUSFLAT
2007
156views Fuzzy Logic» more  EUSFLAT 2007»
15 years 8 months ago
Fuzzy Calculating and Fuzzy Control in Wireless Sensor Network
At present time configurable wireless sensor networks are given special consideration. Wireless sensor networks are now a static elements union. To make such a network a powerful ...
Irina Kalganova
PERCOM
2006
ACM
16 years 6 months ago
On the Fly Service Composition for Local Interaction Environments
Dynamically creating new, composite services "on the fly" using existing ones in a local interaction environment (e.g. a home, meeting room, airport lounge, etc.) presen...
Hossein Pourreza, Peter Graham
CORR
2002
Springer
156views Education» more  CORR 2002»
15 years 6 months ago
MPICH-G2: A Grid-Enabled Implementation of the Message Passing Interface
Application development for distributed-computing ``Grids'' can benefit from tools that variously hide or enable application-level management of critical aspects of the ...
Nicholas T. Karonis, Brian R. Toonen, Ian T. Foste...