TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
In this paper, we analyze the results of a seven-month real-time streaming experiment, which was conducted between a number of unicast dialup clients, connecting to the Internet t...
Recently, context-aware computing with information appliances is the topic of many research efforts. In order to realize context-aware systems, it is necessary to describe rules, ...
Heterogeneous information networks that contain multiple types of objects and links are ubiquitous in the real world, such as bibliographic networks, cyber-physical networks, and ...
In bridging the digital divide, two important criteria are cost-effectiveness, and power optimization. While 802.11 is cost-effective and is being used in several installations in...