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AI
2002
Springer
15 years 6 months ago
Programming backgammon using self-teaching neural nets
TD-Gammon is a neural network that is able to teach itself to play backgammon solely by playing against itself and learning from the results. Starting from random initial play, TD...
Gerald Tesauro
CCR
2002
85views more  CCR 2002»
15 years 6 months ago
Large-scale experimental study of Internet performance using video traffic
In this paper, we analyze the results of a seven-month real-time streaming experiment, which was conducted between a number of unicast dialup clients, connecting to the Internet t...
Dmitri Loguinov, Hayder Radha
ICDCSW
2005
IEEE
16 years 8 days ago
Framework and Rule-Based Language for Facilitating Context-Aware Computing Using Information Appliances
Recently, context-aware computing with information appliances is the topic of many research efforts. In order to realize context-aware systems, it is necessary to describe rules, ...
Kouji Nishigaki, Keiichi Yasumoto, Naoki Shibata, ...
KDD
2012
ACM
242views Data Mining» more  KDD 2012»
13 years 9 months ago
Query-driven discovery of semantically similar substructures in heterogeneous networks
Heterogeneous information networks that contain multiple types of objects and links are ubiquitous in the real world, such as bibliographic networks, cyber-physical networks, and ...
Xiao Yu, Yizhou Sun, Peixiang Zhao, Jiawei Han
WWW
2006
ACM
16 years 7 months ago
Wake-on-WLAN
In bridging the digital divide, two important criteria are cost-effectiveness, and power optimization. While 802.11 is cost-effective and is being used in several installations in...
Nilesh Mishra, Kameswari Chebrolu, Bhaskaran Raman...