Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
While the Grid and Web Services have helped us support heterogeneous resource access through the use of service oriented architectures, they have not addressed the issue of hetero...
We outline an incremental learning algorithm designed for nonstationary environments where the underlying data distribution changes over time. With each dataset drawn from a new e...
Matthew T. Karnick, Michael Muhlbaier, Robi Polika...
By embedding sensors in mobile devices, it is possible to exploit the ubiquitous presence of these devices to construct applications for large-scale sensing and monitoring of envi...
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....