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VISUALIZATION
1997
IEEE
15 years 11 months ago
Architectural walkthroughs using portal textures
This paper outlines a method to dynamically replace portals with textures in a cell-partitioned model. The rendering complexity is reduced to the geometry of the current cell thus...
Daniel G. Aliaga, Anselmo Lastra
WSC
1998
15 years 8 months ago
Combining Optimism Limiting Schemes in Time Warp Based Parallel Simulations
The Time Warp protocol is considered to be an effective synchronization mechanism for parallel discrete event simulation (PDES). However, it is widely recognized that it suffers o...
Kevin G. Jones, Samir Ranjan Das
SIAMSC
2008
113views more  SIAMSC 2008»
15 years 6 months ago
An Efficient and Robust Method for Simulating Two-Phase Gel Dynamics
We develop a computational method for simulating models of gel dynamics where the gel is described by two phases, a networked polymer and a fluid solvent. The models consist of tra...
Grady B. Wright, Robert D. Guy, Aaron L. Fogelson
IPPS
2009
IEEE
16 years 1 months ago
Compact graph representations and parallel connectivity algorithms for massive dynamic network analysis
Graph-theoretic abstractions are extensively used to analyze massive data sets. Temporal data streams from socioeconomic interactions, social networking web sites, communication t...
Kamesh Madduri, David A. Bader
CGF
2008
140views more  CGF 2008»
15 years 7 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu