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TCSV
2002
119views more  TCSV 2002»
15 years 6 months ago
VLSI architecture design of MPEG-4 shape coding
This paper presents an efficient VLSI architecture design of MPEG-4 shape coding, which is the key technology for supporting the content-based functionality of the MPEG-4 Video sta...
Hao-Chieh Chang, Yung-Chi Chang, Yi-Chu Wang, Wei-...
TCIAIG
2010
15 years 1 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
LCPC
1991
Springer
15 years 10 months ago
An Executable Representation of Distance and Direction
The dependence ow graph is a novel intermediate representation for optimizingand parallelizing compilersthat can be viewed as an executable representation of program dependences. ...
Richard Johnson, Wei Li, Keshav Pingali
ISCA
2011
IEEE
225views Hardware» more  ISCA 2011»
14 years 10 months ago
FlexBulk: intelligently forming atomic blocks in blocked-execution multiprocessors to minimize squashes
Blocked-execution multiprocessor architectures continuously run atomic blocks of instructions — also called Chunks. Such architectures can boost both performance and software pr...
Rishi Agarwal, Josep Torrellas
DSRT
2008
IEEE
15 years 8 months ago
RTPROC: A System for Rapid Real-Time Prototyping in Audio Signal Processing
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
Hauke Krüger, Peter Vary