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SI3D
2006
ACM
16 years 29 days ago
Interactive 3D distance field computation using linear factorization
We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
ITCC
2005
IEEE
16 years 18 days ago
Fuzzy-based Parameterized Gaussian Edge Detector Using Global and Local Properties
Many edge detection schemes suffer from the lack of image quality at the global level. Global properties are more vital in grayscale images due to loss of hue and texture. This pa...
John See, Madasu Hanmandlu, Shantaram Vasikarla
CCIA
2005
Springer
16 years 17 days ago
Angle Images using Gabor Filters in Cardiac Tagged MRI
Tagged Magnetic Resonance Imaging (MRI) is a non-invasive technique used to examine cardiac deformation in vivo. An Angle Image is a representation of a Tagged MRI which recovers t...
Joel Barajas, Jaume Garcia-Barnes, Francesc Carrer...
RT
1999
Springer
15 years 11 months ago
Interactive Rendering using the Render Cache
Interactive rendering requires rapid visual feedback. The render cache is a new method for achieving this when using high-quality pixel-oriented renderers such as ray tracing that...
Bruce Walter, George Drettakis, Steven G. Parker
CEC
2010
IEEE
15 years 8 months ago
Generating a novel sort algorithm using Reinforcement Programming
Abstract-- Reinforcement Programming (RP) is a new approach to automatically generating algorithms, that uses reinforcement learning techniques. This paper describes the RP approac...
Spencer K. White, Tony R. Martinez, George L. Rudo...