Sciweavers

5695 search results - page 298 / 1139
» Using Many Cameras as One
Sort
View
CVPR
2009
IEEE
17 years 1 months ago
Building a database of 3D scenes from user annotations
In this paper, we wish to build a high quality database of images depicting scenes, along with their real-world threedimensional (3D) coordinates. Such a database is useful for ...
Antonio B. Torralba, Bryan C. Russell
CVPR
2007
IEEE
16 years 8 months ago
Variational Distance-Dependent Image Restoration
There is a need to restore color images that suffer from distance-dependent degradation during acquisition. This occurs, for example, when imaging through scattering media. There,...
Ran Kaftory, Yoav Y. Schechner, Yehoshua Y. Zeevi
ICCV
1999
IEEE
16 years 8 months ago
A Simple and Efficient Rectification Method for General Motion
In this paper a new rectification method is proposed. The method is both simple and efficient and can deal with all possible camera motions. A minimal image size without any pixel...
Marc Pollefeys, Reinhard Koch, Luc J. Van Gool
ECCV
2004
Springer
16 years 8 months ago
Example-Based Stereo with General BRDFs
Abstract. This paper presents an algorithm for voxel-based reconstruction of objects with general reflectance properties from multiple calibrated views. It is assumed that one or m...
Adrien Treuille, Aaron Hertzmann, Steven M. Seitz
ECCV
2006
Springer
16 years 8 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu