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ACCV
2010
Springer
15 years 1 months ago
Social Interactive Human Video Synthesis
In this paper, we propose a computational model for social interaction between three people in a conversation, and demonstrate results using human video motion synthesis. We utilis...
Dumebi Okwechime, Eng-Jon Ong, Andrew Gilbert, Ric...
ATAL
2010
Springer
15 years 7 months ago
Planning against fictitious players in repeated normal form games
Planning how to interact against bounded memory and unbounded memory learning opponents needs different treatment. Thus far, however, work in this area has shown how to design pla...
Enrique Munoz de Cote, Nicholas R. Jennings
IVA
2007
Springer
16 years 23 days ago
Analyzing Gaze During Face-to-Face Interaction
We present here the analysis of multimodal data gathered during realistic face-to-face interaction of a target speaker with a number of interlocutors. Videos and gaze have been mon...
Stephan Raidt, Gérard Bailly, Fréd&e...
ATAL
2005
Springer
16 years 5 days ago
Protocol synthesis with dialogue structure theory
Inspired by computational linguistic approaches to annotate the structures that occur in human dialogue, this paper describes a technique which encodes these structures as transfo...
Jarred McGinnis, David Robertson, Christopher Walt...
UCS
2007
Springer
16 years 22 days ago
Instant Learning Sound Sensor: Flexible Real-World Event Recognition System for Ubiquitous Computing
We propose a smart sound sensor for building context-aware systems that instantly learn and detect events from various kinds of everyday sounds and environmental noise by using sma...
Yuya Negishi, Nobuo Kawaguchi