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» Using Learning in a Control Agent
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CE
2007
100views more  CE 2007»
15 years 6 months ago
Visualization of participation: Does it contribute to successful computer-supported collaborative learning?
This study investigated the effects of visualization of participation during computer-supported collaborative learning (CSCL). It is hypothesized that visualization of participat...
Jeroen Janssen, Gijsbert Erkens, Gellof Kanselaar,...
HCI
2009
15 years 4 months ago
Gesture-Controlled User Input to Complete Questionnaires on Wrist-Worn Watches
The aim of this work was to investigate arm gestures as an alternative input modality for wrist-worn watches. In particular we implemented a gesture recognition system and question...
Oliver Amft, Roman Amstutz, Asim Smailagic, Daniel...
RAS
2000
161views more  RAS 2000»
15 years 6 months ago
Active object recognition by view integration and reinforcement learning
A mobile agent with the task to classify its sensor pattern has to cope with ambiguous information. Active recognition of three-dimensional objects involves the observer in a sear...
Lucas Paletta, Axel Pinz
UMUAI
2010
136views more  UMUAI 2010»
15 years 5 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
COLT
2003
Springer
15 years 12 months ago
Learning with Rigorous Support Vector Machines
We examine the so-called rigorous support vector machine (RSVM) approach proposed by Vapnik (1998). The formulation of RSVM is derived by explicitly implementing the structural ris...
Jinbo Bi, Vladimir Vapnik