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AIED
2005
Springer
16 years 6 days ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
ATAL
2005
Springer
16 years 8 days ago
Emotion based adaptive reasoning for resource bounded agents
In the design of resource bounded agents, high-level cognitive activities, such as reasoning, raise important problems related both to the adaptive ability and to the computationa...
Luís Morgado, Graça Gaspar
ADHOCNETS
2010
Springer
15 years 4 months ago
Balanced Itinerary Planning for Multiple Mobile Agents in Wireless Sensor Networks
In this paper, we consider the use of multiple mobile software agents to perform different tasks in wireless sensor networks (WSNs). To this regard, determining the number of mobil...
Min Chen, Wei Cai, Sergio González-Valenzue...
ICALT
2005
IEEE
16 years 10 days ago
Integrating Wireless Technology in Pocket Electronic Dictionary to Enhance Language Learning
We believe that with regard to the information technology applications in education, one student one computing device will be the future and long-term trend. Many related studies ...
Jen-Kai Liang, Tzu-Chien Liu, Hsue-Yie Wang, Tak-W...
CEC
2009
IEEE
16 years 1 months ago
Learning area coverage for a self-sufficient colony robot
— It is advantageous for colony robots to be autonomous and self-sufficient. This requires them to perform their duties while maintaining enough energy to operate. Previously, we...
Gary B. Parker, Richard Zbeda