In this paper we investigate how consistency can be ensured for replicated continuous interactive media, i.e., replicated media which change their state in reaction to user initia...
In the context of multidimensional databases implemented on relational DBMSs through star schemes, the most effective technique to enhance performances consists of materializing re...
Utilizing spatial index structures on secondary memory for nearest neighbor search in high-dimensional data spaces has been the subject of much research. With the potential to host...
Christoph Brochhaus, Marc Wichterich, Thomas Seidl
We define the class of games called simulation-based games, in which the payoffs are available as an output of an oracle (simulator), rather than specified analytically or using a...
This paper introduces solo-valency, a variation on the valency proof technique originated by Fischer, Lynch, and Paterson. The new technique focuses on critical events that influe...