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CSCW
2000
ACM
15 years 11 months ago
Consistency in replicated continuous interactive media
In this paper we investigate how consistency can be ensured for replicated continuous interactive media, i.e., replicated media which change their state in reaction to user initia...
Martin Mauve
DAWAK
2000
Springer
15 years 11 months ago
Applying Vertical Fragmentation Techniques in Logical Design of Multidimensional Databases
In the context of multidimensional databases implemented on relational DBMSs through star schemes, the most effective technique to enhance performances consists of materializing re...
Matteo Golfarelli, Dario Maio, Stefano Rizzi
EDBT
2006
ACM
154views Database» more  EDBT 2006»
15 years 10 months ago
Approximation Techniques to Enable Dimensionality Reduction for Voronoi-Based Nearest Neighbor Search
Utilizing spatial index structures on secondary memory for nearest neighbor search in high-dimensional data spaces has been the subject of much research. With the potential to host...
Christoph Brochhaus, Marc Wichterich, Thomas Seidl
ATAL
2008
Springer
15 years 8 months ago
Stochastic search methods for nash equilibrium approximation in simulation-based games
We define the class of games called simulation-based games, in which the payoffs are available as an output of an oracle (simulator), rather than specified analytically or using a...
Yevgeniy Vorobeychik, Michael P. Wellman
DC
2008
15 years 6 months ago
Solo-valency and the cost of coordination
This paper introduces solo-valency, a variation on the valency proof technique originated by Fischer, Lynch, and Paterson. The new technique focuses on critical events that influe...
Danny Hendler, Nir Shavit