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» Using Design Patterns for Refactoring Real-World Models
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MMSEC
2006
ACM
195views Multimedia» more  MMSEC 2006»
16 years 7 days ago
Image annotation watermarking: nested object embedding using hypergraph model
In this paper, we introduce to the special domain of image annotation watermarking, based on embedding of hierarchical data related to objects into user-selected areas on an image...
Claus Vielhauer, Maik Schott
IPPS
2007
IEEE
16 years 17 days ago
Using Coroutines for RPC in Sensor Networks
This paper proposes a concurrency model which integrates the asynchronous and event-driven nature of wireless etworks with higher-level abstractions that provide a more familiar p...
Marcelo Cohen, Thiago Ponte, Silvana Rossetto, Noe...
EUROGP
2007
Springer
145views Optimization» more  EUROGP 2007»
15 years 10 months ago
GP Classifier Problem Decomposition Using First-Price and Second-Price Auctions
This work details an auction-based model for problem decomposition in Genetic Programming classification. The approach builds on the population-based methodology of Genetic Progra...
Peter Lichodzijewski, Malcolm I. Heywood
BMCBI
2006
137views more  BMCBI 2006»
15 years 6 months ago
A maximum likelihood framework for protein design
Background: The aim of protein design is to predict amino-acid sequences compatible with a given target structure. Traditionally envisioned as a purely thermodynamic question, thi...
Claudia L. Kleinman, Nicolas Rodrigue, Céci...
IEEECIT
2009
IEEE
16 years 28 days ago
Unifying Runtime Adaptation and Design Evolution
Abstract—The increasing need for continuously available software systems has raised two key-issues: self-adaptation and design evolution. The former one requires software systems...
Brice Morin, Thomas Ledoux, Mahmoud Ben Hassine, F...