Recent work has shown that multithreaded workloads running in execution-driven, full-system simulation environments cannot use instructions per cycle (IPC) as a valid performance ...
This paper presents an approach to collision detection and response for dynamically deforming pointbased objects. Both the volume of an object and its surface are represented by p...
In this paper, we propose, implement and analyze the performance of a Reconfigurable Sequential Consistency Algorithm (RSCA) using simulation. Extending the concepts of reconfigur...
Optimizing and focusing search and results ranking in P2P networks becomes more and more important with the increasing size of these networks. Even though a few approaches have al...
Paul-Alexandru Chirita, Wolfgang Nejdl, Oana Scurt...
We introduce the hash history mechanism for capturing dependencies among distributed replicas. Hash histories, consisting of a directed graph of version hashes, are independent of...