This study investigates how the psychological notion of affordance, known from human computer interface design, can be adopted for the analysis and design of communication of a use...
Asynchronous Active Objects (AAOs), primarily exemplied by actors [1], nowadays exist in many forms (various kinds of actors, agents and components) and are more and more used beca...
During software development it is helpful to obtain early estimates of the defect density of software components. Such estimates identify fault-prone areas of code requiring furth...
Existing performance analysis techniques have limitations when used on distributed virtual reality systems, including a lack of support for the measurement of interaction latency....
The standard pipeline approach to semantic processing, in which sentences are morphologically and syntactically resolved to a single tree before they are interpreted, is a poor fi...