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» Using Aspects to Make Adaptive Object-Models Adaptable
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ATAL
2005
Springer
16 years 2 days ago
Extending the recognition-primed decision model to support human-agent collaboration
There has been much research investigating team cognition, naturalistic decision making, and collaborative technology as it relates to real world, complex domains of practice. How...
Xiaocong Fan, Shuang Sun, Michael D. McNeese, John...
MOBIHOC
2005
ACM
16 years 6 months ago
Efficient geographic routing in multihop wireless networks
We propose a new link metric called normalized advance (NADV) for geographic routing in multihop wireless networks. NADV selects neighbors with the optimal trade-off between proxi...
Seungjoon Lee, Bobby Bhattacharjee, Suman Banerjee
ICCV
2003
IEEE
16 years 8 months ago
Texture Segmentation by Multiscale Aggregation of Filter Responses and Shape Elements
Texture segmentation is a difficult problem, as is apparent from camouflage pictures. A Textured region can contain texture elements of various sizes, each of which can itself be ...
Meirav Galun, Eitan Sharon, Ronen Basri, Achi Bran...
ATAL
2007
Springer
16 years 21 days ago
Towards a Framework for Agent Coordination and Reorganization, AgentCoRe
Abstract. Research in the area of Multi-Agent System (MAS) organization has shown that the ability for a MAS to adapt its organizational structure can be beneficial when coping wi...
Mattijs Ghijsen, Wouter N. H. Jansweijer, Bob J. W...
ISVC
2005
Springer
16 years 1 days ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...