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FOCS
2005
IEEE
16 years 8 hour ago
Truthful and Near-Optimal Mechanism Design via Linear Programming
We give a general technique to obtain approximation mechanisms that are truthful in expectation. We show that for packing domains, any α-approximation algorithm that also bounds ...
Ron Lavi, Chaitanya Swamy
PSLS
1995
15 years 10 months ago
Lazy Remote Procedure Call and its Implementation in a Parallel Variant of C
Abstract. Lazy task creation (LTC) is an e cient approach for executing divide and conquer parallel programs that has been used in the implementation of Multilisp's future con...
Marc Feeley
DAC
2007
ACM
16 years 7 months ago
Progressive Decomposition: A Heuristic to Structure Arithmetic Circuits
Despite the impressive progress of logic synthesis in the past decade, finding the best architecture for a given circuit still remains an open problem and largely unsolved. In mos...
Ajay K. Verma, Philip Brisk, Paolo Ienne
ICRA
2009
IEEE
204views Robotics» more  ICRA 2009»
16 years 1 months ago
A high-speed multi-GPU implementation of bottom-up attention using CUDA
— In this paper a novel implementation of the saliency map model on a multi-GPU platform using CUDA technology is presented. The saliency map model is a wellknown computational m...
Tingting Xu, Thomas Pototschnig, Kolja Kühnle...
FPGA
2001
ACM
152views FPGA» more  FPGA 2001»
15 years 11 months ago
A pipelined architecture for partitioned DWT based lossy image compression using FPGA's
Discrete wavelet transformations (DWT) followed by embedded zerotree encoding is a very efficient technique for image compression [2, 5, 4]. However, the algorithms proposed in l...
Jörg Ritter, Paul Molitor