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HUC
2007
Springer
16 years 24 days ago
Why It's Worth the Hassle: The Value of In-Situ Studies When Designing Ubicomp
How should Ubicomp technologies be evaluated? While lab studies are good at sensing aspects of human behavior and revealing usability problems, they are poor at capturing context o...
Yvonne Rogers, Kay Connelly, Lenore Tedesco, Willi...
TPCG
2003
IEEE
15 years 12 months ago
Guided Navigation in Task-Oriented 3D Graph Visualizations
In many application areas an optimal visualization of a complex graph depends on the specific task to be accomplished by the user. Therefore a means of locally customizable layou...
Guido Reina, Sven Lange-Last, Klaus D. Engel, Thom...
ICASSP
2009
IEEE
16 years 1 months ago
A Bayesian NETWORKS approach for dialog modeling: The fusion BN
Bayesian Networks, BNs, are suitable for mixed-initiative dialog modeling allowing a more flexible and natural spoken interaction. This solution can be applied to identify the in...
Fernando F. Fernández-Martínez, Javi...
CIE
2010
Springer
15 years 4 months ago
PuzzleTale: A tangible puzzle game for interactive storytelling
We describe the design and development of PuzzleTale, an interactive storytelling system that makes use of tangible puzzle pieces on the surface of an interactive table. In the Pu...
Yang Ting Shen, Ali Mazalek
WEBI
2007
Springer
16 years 23 days ago
Contextual Prediction of Communication Flow in Social Networks
The paper develops a novel computational framework for predicting communication flow in social networks based on several contextual features. The problem is important because pred...
Munmun De Choudhury, Hari Sundaram, Ajita John, Do...