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INTERACT
2007
15 years 8 months ago
Playful Probing: Making Probing More Fun
We present a methodological variation of cultural probing called playful probing. In playful probing games are developed according to the area investigated, to enhance participants...
Regina Bernhaupt, Astrid Weiss, Marianna Obrist, M...
DEXAW
2003
IEEE
131views Database» more  DEXAW 2003»
15 years 12 months ago
Privacy and Trusted Computing
This paper examines a model of trusted computing wherein a computing platform is able to make assertions about its current software configuration that may be trusted by the user ...
Juan Manuel González Nieto, Ed Dawson, Eiji...
EVOW
2006
Springer
15 years 10 months ago
Continuous-Time Recurrent Neural Networks for Generative and Interactive Musical Performance
This paper describes an ongoing exploration into the use of Continuous-Time Recurrent Neural Networks (CTRNNs) as generative and interactive performance tools, and using Genetic Al...
Oliver Bown, Sebastian Lexer
UIST
2003
ACM
15 years 12 months ago
Stylus input and editing without prior selection of mode
This paper offers a solution to the mode problem in computer sketch/notetaking programs. Conventionally, the user must specify the intended "draw" or "command"...
Eric Saund, Edward Lank
CIKM
2009
Springer
16 years 1 months ago
Collaborative filtering using random neighbours in peer-to-peer networks
Traditionally, collaborative filtering (CF) algorithms used for recommendation operate on complete knowledge. This makes these algorithms hard to employ in a decentralized contex...
Arno Bakker, Elth Ogston, Maarten van Steen