In the 2003, more camera phones were sold worldwide than digital cameras. With this new platform, we can leverage regularities in the spatio-temporal context and social community ...
The wearable computer that can understand the context of human life and communicate autonomously with various electronic media in a ubiquitous computing environment would be very ...
Stop-motion animation brings the constraints of the body, space and materials into video production. Building on the tradition of video prototyping for interaction design, stop mo...
Abstract. We present a new application for graph drawing in the context of graphical model-based system design, where manual placing of graphical items is still state-of-the-practi...
Spurred on by the eager adoption of XML, the world appears to be on the verge of a revolution in the ease with which information resources from diverse, remote providers can be bro...