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VR
2002
IEEE
149views Virtual Reality» more  VR 2002»
15 years 11 months ago
Tension Based 7-DOF Force Feedback Device: SPIDAR-G
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
CHINZ
2007
ACM
15 years 10 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
CHI
2008
ACM
16 years 7 months ago
Quickdraw: the impact of mobility and on-body placement on device access time
We investigate the effect of placement and user mobility on the time required to access an on-body interface. In our study, a wrist-mounted system was significantly faster to acce...
Daniel Ashbrook, James Clawson, Kent Lyons, Thad S...
HAPTICS
2005
IEEE
16 years 6 days ago
Tilt to Scroll: Evaluating a Motion Based Vibrotactile Mobile Interface
The increasing complexity and pervasiveness of handheld devices is demanding the development of interaction techniques explicitly tailored for mobile scenarios. This paper examine...
Ian Oakley, M. Sile O'Modhrain
AAAI
2008
15 years 9 months ago
A Demonstration of the RADAR Personal Assistant
Email clients were not designed to serve as a task management tools, but a high volume of task-relevant information in email leads many people to use email clients for this purpos...
Andrew Faulring, Brad A. Myers, Ken Mohnkern, Mich...