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CHI
2001
ACM
16 years 6 months ago
Visualization components for persistent conversations
An appropriately designed interface to persistent, threaded conversations could reinforce socially beneficial behavior by prominently featuring how frequently and to what degree e...
Marc A. Smith, Andrew T. Fiore
TEI
2010
ACM
156views Hardware» more  TEI 2010»
16 years 1 months ago
Captain electric and battery boy: prototypes for wearable power-generating artifacts
“Captain Electric and Battery Boy” refers to an ongoing research project that aims to develop electronic garments and wearable artifacts that harness power from the body and u...
Joanna Berzowska, Marc Beaulieu, Vincent Leclerc, ...
INTETAIN
2009
Springer
16 years 25 days ago
Entertainment Computing, Social Transformation and the Quantum Field
Abstract. Entertainment computing is on its way getting an established academic discipline. The scope of entertainment computing is quite broad (see the scope of the international ...
Matthias Rauterberg
IV
2008
IEEE
136views Visualization» more  IV 2008»
16 years 20 days ago
Visual Presentation Challenges for Mobile Spatial Applications: Three Case Studies
Using mobile devices for exploring and interacting with the user’s physical environment is among the most promising candidates for commercially successful future telecommunicati...
Peter Fröhlich, Matthias Baldauf, Peter Reich...
3DPVT
2006
IEEE
239views Visualization» more  3DPVT 2006»
16 years 10 days ago
Self-Calibration of Multiple Laser Planes for 3D Scene Reconstruction
Self-calibration is one of the most active issues concerning vision-based 3D measurements. However, in the case of the light sectioning method, there has been little research cond...
Ryo Furukawa, Hiroshi Kawasaki