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HRI
2006
ACM
16 years 22 days ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
SIGIR
1999
ACM
15 years 11 months ago
Visualization of Search Results: A Comparative Evaluation of Text, 2D, and 3D Interfaces
Although there have been many prototypes of visualization in support of information retrieval, there has been little systematic evaluation that distinguishes the benefits of the v...
Marc M. Sebrechts, John Cugini, Sharon J. Laskowsk...
PUC
2007
173views more  PUC 2007»
15 years 6 months ago
Situated play in a tangible interface and adaptive audio museum guide
This paper explores the design issues of situated play within a museum through the study of a museum guide prototype that integrates a tangible interface, audio display, and adapti...
Ron Wakkary, Marek Hatala
DEXAW
2007
IEEE
148views Database» more  DEXAW 2007»
16 years 1 months ago
The Pediaphon - Speech Interface to the free Wikipedia Encyclopedia for Mobile Phones, PDA's and MP3-Players
This paper presents an approach to generate audio based learning material dynamically from Wikipedia articles for m-Learning and ubiquitous access. It introduces the so called ’...
Andreas Bischoff
ICAT
2007
IEEE
16 years 1 months ago
Using Virtual Reality for Gesture and Vocal Interface Validation in Industrial Environments
This paper describes the use of Virtual Reality to aid in the design, validation and user training of a gesture and vocal interface. The interface system sends commands to a conta...
José Daniel Gómez de Segura, Rosa Pe...