On-line handwriting recognition has continued to persist as a popular research field while pen computing applications are widely used in recent years. This paper proposes a novel ...
Handwritten mathematical notation contains ambiguities of various kinds. Here we focus on ambiguity in spatial relationships; in particular, we use fuzzy logic to treat ambiguity ...
Existing system-level taxonomies of visualization tasks are geared more towards the design of particular representations than the facilitation of user analytic activity. We presen...
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...