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222
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ACMACE
2009
ACM
15 years 10 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
194
Voted
TASLP
2002
143views more  TASLP 2002»
15 years 6 months ago
Creating conversational interfaces for children
Creating conversational interfaces for children is challenging in several respects. These include acoustic modeling for automatic speech recognition (ASR), language and dialog mode...
Shrikanth S. Narayanan, Alexandros Potamianos
153
Voted
CHI
2005
ACM
16 years 7 months ago
Tuning and testing scrolling interfaces that automatically zoom
Speed dependent automatic zooming (SDAZ) is a promising refinement to scrolling in which documents are automatically zoomed-out as the scroll rate increases. By automatically zoom...
Andy Cockburn, Joshua Savage, Andrew Wallace
278
Voted
VR
1999
IEEE
152views Virtual Reality» more  VR 1999»
15 years 11 months ago
An Operator Interface for a Robot-Mounted, 3D Camera System: Project Pioneer
The purpose of Project Pioneer is to develop an exploratory robot capable of creating a three-dimensional photo-realistic map of the inside of the damaged Chornobyl Nuclear Reacto...
Fitzgerald Steele Jr., Geb W. Thomas, Theodore Bla...
ISCA
1996
IEEE
99views Hardware» more  ISCA 1996»
15 years 11 months ago
Coherent Network Interfaces for Fine-Grain Communication
Historically, processor accesses to memory-mapped device registers have been marked uncachable to insure their visibility to the device. The ubiquity of snooping cache coherence, ...
Shubhendu S. Mukherjee, Babak Falsafi, Mark D. Hil...