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IV
2000
IEEE
152views Visualization» more  IV 2000»
15 years 11 months ago
Effects of Desktop 3D World Design on User Navigation and Search Performance
Desktop virtual reality (VR) offers a powerful environment for visualizing structure in large information sets. In well-designed virtual worlds, users can employ skills from wayfi...
David Modjeska, John A. Waterworth
GROUP
1997
ACM
15 years 11 months ago
NYNEX portholes: initial user reactions and redesign implications
The prevalence of audio and video options on computers, coupled with the promise of bandwidth, have many prognosticators predicting a revolution in human communications. But what ...
Alison Lee, Andreas Girgensohn, Kevin Schlueter
IWC
2006
64views more  IWC 2006»
15 years 6 months ago
Levels of automation and user participation in usability testing
This paper identifies a number of factors involved in current practices of usability testing and presents profiles for three prototype methods: think-aloud, subjective ratings, an...
Kent L. Norman, Emanuele Panizzi
VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
15 years 6 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski
CHI
2007
ACM
16 years 7 months ago
The LiLiPUT prototype: a wearable lab environment for user tests of mobile telecommunication applications
User trials for future mobile telecommunication applications inherently pose several particular challenges which are difficult to meet in a traditional lab environment. In this pa...
Antitza Dantcheva, Lynne Baillie, Peter Fröhl...