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AIIDE
2006
15 years 8 months ago
Predicting User Physiological Response for Interactive Environments: An Inductive Approach
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...
Scott W. McQuiggan, Sunyoung Lee, James C. Lester
INFOCOM
2011
IEEE
14 years 10 months ago
Ubiquitous data collection for mobile users in wireless sensor networks
Abstract—We study the ubiquitous data collection for mobile users in wireless sensor networks. People with handheld devices can easily interact with the network and collect data....
Zhenjiang Li, Mo Li, Jiliang Wang, Zhichao Cao
ICDCS
2005
IEEE
16 years 11 days ago
A Spatiotemporal Query Service for Mobile Users in Sensor Networks
This paper presents MobiQuery, a spatiotemporal query service that allows mobile users to periodically gather information from their surrounding areas through a wireless sensor ne...
Chenyang Lu, Guoliang Xing, Octav Chipara, Chien-L...
SEKE
2004
Springer
16 years 3 days ago
Automated Assistance for Eliciting User Expectations
People often use software for mundane tasks and expect it to be dependable enough for their needs. Unfortunately, the incomplete and imprecise specifications of such everyday sof...
Orna Raz, Rebecca B. Buchheit, Mary Shaw, Philip K...
INTERACT
2003
15 years 8 months ago
High-Density Cursor: a Visualization Technique that Helps Users Keep Track of Fast-moving Mouse Cursors
: As bigger screens and multi-monitor configurations become more popular, users employ higher mouse accelerations in order to traverse the screen reasonably quickly. The faster the...
Patrick Baudisch, Edward Cutrell, George G. Robert...