We report the results of an exploratory 8-day field study of CrossTrainer: a mobile game with crossmodal audio and tactile feedback. Our research focuses on the longitudinal effec...
Peripheral or ambient displays move information from the periphery to the center of human attention and back. Our research group is interested in the interaction and interface des...
This paper describes a snapshot-based interface for networked appliances operations that allows users to store and reproduce the conditions of media contents in those appliances b...
In the majority of existing work in music information retrieval (MIR) the user interacts with the system using standard desktop components such as the keyboard, mouse or sometimes...
Ajay Kapur, Richard I. McWalter, George Tzanetakis
The requirement to change scale frequently is common to many 2D and 3D applications. Users must “zoom in” to examine details and “zoom out” to appreciate the context. This...