We describe an approach to building brain-computer interfaces (BCI) based on graphical models for probabilistic inference and learning. We show how a dynamic Bayesian network (DBN...
Continuous evolution in process technology brings energyefficiency and reliability challenges, which are harder for memory system designs since chip multiprocessors demand high ba...
Jung Ho Ahn, Norman P. Jouppi, Christos Kozyrakis,...
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
In this paper we introduce the TessalTable, a collaborative play system for learning about tessellations and symmetry through augmented pattern blocks. Children use tiles to pick ...
By exploiting the theories of automata and graphs, we propose algorithms and a process for editing valid XML documents [4][5]. The editing process avoids syntactic violations alto...