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TEI
2009
ACM
86views Hardware» more  TEI 2009»
16 years 1 months ago
Proverbial wallet: tangible interface for financial awareness
We propose a tangible interface concept for communicating personal financial information in an ambient and relevant manner. The concept is embodied in a set of wallets that provid...
John Kestner, Daniel Leithinger, Jaekyung Jung, Mi...
UIST
1998
ACM
15 years 10 months ago
Quikwriting: Continuous Stylus-Based Text Entry
We present a “heads-up” shorthand for entering text on a stylus-based computer very rapidly. The innovations are that (i) the stylus need never be lifted from the surface, and...
Ken Perlin
IWEC
2004
15 years 7 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
CHI
2006
ACM
16 years 6 months ago
The springboard: multiple modes in one spring-loaded control
Modes allow a few inputs to invoke many operations, yet if a user misclassifies or forgets the state of a system, modes can result in errors. Spring-loaded modes (quasimodes) main...
Edward Cutrell, François Guimbretièr...
WMCSA
2009
IEEE
16 years 1 months ago
BALANCE: towards a usable pervasive wellness application with accurate activity inference
Technology offers the potential to objectively monitor people‘s eating and activity behaviors and encourage healthier lifestyles. BALANCE is a mobile phone-based system for long...
Tamara Denning, Adrienne H. Andrew, Rohit Chaudhri...