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APGV
2009
ACM
137views Visualization» more  APGV 2009»
16 years 1 months ago
Transitional environments enhance distance perception in immersive virtual reality systems
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
MM
2009
ACM
172views Multimedia» more  MM 2009»
16 years 1 months ago
Concept, content and the convict
This paper describes the concepts behind and implementation of the multimedia art work Alan01 / AlanOnline, which wakes up the 1952 criminally convicted Alan Turing as a piece of ...
Mika Luma Tuomola, Teemu Korpilahti, Jaakko Pesone...
VRCAI
2009
ACM
16 years 1 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
CHI
2010
ACM
16 years 1 months ago
Quasi-qwerty soft keyboard optimization
It has been well understood that optimized soft keyboard layouts improve motor movement efficiency over the standard Qwerty layouts, but have the drawback of long initial visual s...
Xiaojun Bi, Barton A. Smith, Shumin Zhai
HICSS
2008
IEEE
114views Biometrics» more  HICSS 2008»
16 years 1 months ago
Leveraging the Wisdom of Crowds: Designing an IT-Supported Ideas Competition for an ERP Software Company
“Crowdsourcing” is currently one of the most discussed key words within the open innovation community. The major question for both research and business is how to find and lev...
Winfried Ebner, Jan Marco Leimeister, Ulrich Brets...
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