The rapid evolution and ubiquitous use of mobile devices is an historical opportunity to improve experiential interactivity in education practices to support “deep” learning. ...
Andrew Litchfield, Ryszard Raban, Laurel Evelyn Dy...
This paper describes an ongoing design experience conducted in the Neonatal Intensive Care Unit for Premature Newborns. The specificity and the delicateness of such a setting prov...
Abstract. Learning Design offers the possibility of capturing the process, activities, user organization and resources used in a learning experience. But a wider set of scenarios a...
This paper retrospectively analyzes the progress of event-based capability and their applicability in various domains. Although research on event-based approaches started in a hum...
After the successful completion of the NEMLAR project 2003-2005, a new opportunity for a project was opened by the European Commission, and a group of largely the same partners is...
Bente Maegaard, Mohammed Atiyya, Khalid Choukri, S...