Understanding experience is a critical issue for a variety of professions, especially design. To understand experience and the user experience that results from interacting with p...
The concept of affordance as it applies to user interface design is widely used and accepted; possibly overused. This paper explores one of the constraints on affordance: culture....
Lidia Oshlyansky, Harold W. Thimbleby, Paul A. Cai...
The success of the relevance feedback search paradigm in image retrieval is influenced by the selection strategy employed by the system to choose the images presented to the user ...
Wearables are frequently designed to support users engaged in complex “real world” activities, ranging from food inspection to ground combat. Unfortunately, wearables also hav...
The so-called “blue-c” is a novel three sided immersive projection system, which has been especially designed to support telecollaborative teamwork [4]. Therefore, special pro...