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CHI
2009
ACM
16 years 1 months ago
Awareness, training and trust in interaction with adaptive spam filters
Even though adaptive (trainable) spam filters are a common example of systems that make (semi-)autonomous decisions on behalf of the user, trust in these filters has been underexp...
Henriette S. M. Cramer, Vanessa Evers, Maarten van...
MHCI
2009
Springer
16 years 1 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
AINA
2007
IEEE
16 years 1 months ago
A Location-Aware Mobile Call Handling Assistant
With the near ubiquity of mobile phones, people are reachable almost anywhere and at any time. At the same time we see an increasing need for people to limit their interactions on...
Ibrahim Bokharouss, Wayne Wobcke, Yiu-Wa Chan, And...
IV
2007
IEEE
110views Visualization» more  IV 2007»
16 years 1 months ago
Visualizing Collaborative Filtering in Digital Collections
The NEAR (Navigating Exhibitions, Annotations and Resources) panel is a method of managing digital collections and user preferences through collaborative filtering and graphically...
Victor Y. Chen, Cheryl Z. Qian, Robert F. Woodbury
MSWIM
2006
ACM
16 years 22 days ago
Location-based admission control for differentiated services in 3G cellular networks
Third generation wireless systems can simultaneously accommodate flow transmissions of users with widely heterogeneous applications. As resources are limited (particularly in the...
Rudesindo Núñez-Queija, Hwee Pink Ta...