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EVOW
2009
Springer
16 years 1 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
NCA
2007
IEEE
16 years 29 days ago
FRAC: Implementing Role-Based Access Control for Network File Systems
We present FRAC, a Framework for Role-based Access Control in network file systems. FRAC is a reference monitor that controls the message flow between file system clients and s...
Aniruddha Bohra, Stephen Smaldone, Liviu Iftode
ACMDIS
2006
ACM
16 years 20 days ago
Design documentaries: inspiring design research through documentary film
This paper shows how we can take inspiration and use techniques from documentary film in pursuing user research. Documentary filmmaking has a long history of portraying everyday l...
Bas Raijmakers, William W. Gaver, Jon Bishay
SOFTVIS
2005
ACM
16 years 7 days ago
CVSscan: visualization of code evolution
During the life cycle of a software system, the source code is changed many times. We study how developers can be enabled to get insight in these changes, in order to understand t...
Lucian Voinea, Alexandru Telea, Jarke J. van Wijk
ITRUST
2005
Springer
16 years 5 days ago
Alleviating the Sparsity Problem of Collaborative Filtering Using Trust Inferences
Collaborative Filtering (CF), the prevalent recommendation approach, has been successfully used to identify users that can be characterized as “similar” according to their logg...
Manos Papagelis, Dimitris Plexousakis, Themistokli...