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ISWC
2000
IEEE
15 years 10 months ago
What Shall We Teach Our Pants?
If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
Kristof Van Laerhoven, Ozan Cakmakci
AIIDE
2007
15 years 8 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
ERCIMDL
2001
Springer
171views Education» more  ERCIMDL 2001»
15 years 10 months ago
MARIAN: Flexible Interoperability for Federated Digital Libraries
Federated digital libraries are composed of distributed, autonomous, and often heterogeneous information services but provide users with a transparent, integrated view of collected...
Marcos André Gonçalves, Robert K. Fr...
ASSETS
2005
ACM
15 years 8 months ago
Toward Goldilocks' pointing device: determining a "just right" gain setting for users with physical impairments
We designed and evaluated an agent that recommends a pointing device gain for a given user, with mixed success. 12 participants with physical impairments used the Input Device Age...
Heidi Horstmann Koester, Edmund F. LoPresti, Richa...
COMPSAC
2002
IEEE
15 years 11 months ago
Understanding SQL through Iconic Interfaces
Visual Query Languages represent an evolution, in terms of understandability and adaptability, with respect to traditional textual languages. We present an iconic query system tha...
Lerina Aversano, Gerardo Canfora, Andrea De Lucia,...