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225
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CSCW
2011
ACM
14 years 10 months ago
Browse and discover: social file sharing in the enterprise
There is a growth in the popularity of social file sharing systems. This paper describes the design of Cattail, a social file sharing system for the enterprise. Through a ‘Recen...
N. Sadat Shami, Michael J. Muller, David R. Millen
242
Voted
AAMAS
2012
Springer
14 years 3 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
GROUP
2009
ACM
16 years 1 months ago
WaterCooler: exploring an organization through enterprise social media
As organizations scale up, their collective knowledge increases, and the potential for serendipitous collaboration between members grows dramatically. However, finding people wit...
Michael J. Brzozowski
343
Voted
ICDE
2009
IEEE
188views Database» more  ICDE 2009»
16 years 9 months ago
GuruMine: A Pattern Mining System for Discovering Leaders and Tribes
In this demo we introduce GuruMine, a pattern mining system for the discovery of leaders, i.e., influential users in social networks, and their tribes, i.e., a set of users usually...
Amit Goyal 0002, Byung-Won On, Francesco Bonchi, L...
207
Voted
MOBISYS
2005
ACM
16 years 6 months ago
LiveMail: personalized avatars for mobile entertainment
LiveMail is a prototype system that allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user takes a s...
Miran Mosmondor, Tomislav Kosutic, Igor S. Pandzic