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PRESENCE
2000
94views more  PRESENCE 2000»
15 years 7 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
NIME
2005
Springer
136views Music» more  NIME 2005»
16 years 28 days ago
Learning Advanced Skills on New Instruments (or practising scales and arpeggios on your NIME)
When learning a classical instrument, people often either take lessons in which an existing body of “technique” is delivered, evolved over generations of performers, or in som...
Sageev Oore
HT
2007
ACM
15 years 11 months ago
The evolution of authorship in a remix society
Authorship entails the constrained selection or generation of media and the organization and layout of that media in a larger structure. But authorship is more than just selection...
Nicholas Diakopoulos, Kurt Luther, Yevgeniy Eugene...
ISM
2008
IEEE
163views Multimedia» more  ISM 2008»
16 years 1 months ago
Cocktail Party on the Mobile
We present the architecture, user interface and prototype implementation of Fluid Voice, a proximity based mobile group communication system for opportunistic social exchanges. It...
Kwan Hong Lee, Andrew Lippman, Thiago Santos
CHI
2007
ACM
16 years 7 months ago
Context & usability testing: user-modeled information presentation in easy and difficult driving conditions
A 2x2 enhanced Wizard-of-Oz experiment (N = 32) was conducted to compare two different approaches to presenting information to drivers in easy and difficult driving conditions. Da...
Jiang Hu, Andi Winterboer, Clifford Nass, Johanna ...