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153
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ISWC
1999
IEEE
15 years 11 months ago
Asymmetries in Collaborative Wearable Interfaces
Communication asymmetries are inherent in collaborative dialogues between wearable computer and desktop users. This paper gives a definition and overview of what communication asy...
Mark Billinghurst, Simon Bee, Jerry Bowskill, Hiro...
CVPR
1997
IEEE
15 years 11 months ago
Vision for a smart kiosk
We describe a novel computer vision application: visionbased human sensing for a Smart Kiosk interface. A Smart Kiosk is a free-standing information dispensing computer appliance ...
James M. Rehg, Maria Loughlin, Keith Waters
151
Voted
COOTS
1996
15 years 8 months ago
The Any Framework: A Pragmatic Approach to Flexibility
During the development of Beyond-Sniff, a distributed multi-user development platform, we were confronted with various, apparently unrelated problems: data, control, and user inte...
Kai-Uwe Mätzel, Walter R. Bischofberger
MHCI
2005
Springer
16 years 5 days ago
Rolling, rotating and imagining in a virtual mobile world
New mobile devices can be difficult to use because they give users access to powerful computing devices through small interfaces, which typically have limited input facilities. On...
Lynne Baillie, Harald Kunczier, Hermann Anegg
MHCI
2004
Springer
16 years 1 days ago
Butler: A Universal Speech Interface for Mobile Environments
Abstract. Speech interfaces are about to be integrated in consumer appliances and embedded systems and are expected to be used by mobile users in ubiquitous computing environments....
Botond Pakucs