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ACMDIS
2006
ACM
16 years 27 days ago
"It's Just a Method!": a pedagogical experiment in interdisciplinary design
In the excitement of the cognitive revolution, Simon proposed a way of thinking about design that promised to make it more manageable and cognitive: to think of design as a planni...
Steve R. Harrison, Maribeth Back, Deborah G. Tatar
SIGGRAPH
1999
ACM
15 years 11 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter
BCSHCI
2007
15 years 8 months ago
Interaction designers' use of their repertoire in meetings with clients
An important part of an interaction designer’s work is meeting with clients during design sessions. It is of great importance that the designers participate in establishing some...
Per Sökjer
GRAPHICSINTERFACE
2004
15 years 8 months ago
Towards the Next Generation of Tabletop Gaming Experiences
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
ISCAPDCS
2001
15 years 8 months ago
End-user Tools for Application Performance Analysis Using Hardware Counters
One purpose of the end-user tools described in this paper is to give users a graphical representation of performance information that has been gathered by instrumenting an applica...
Kevin S. London, Jack Dongarra, Shirley Moore, Phi...
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