A very common task in medical applications and motor-skill training is to trace a path. However, when designing a haptically guided interface, designers need to consider the choice...
This paper describes how a physical simulation can be integrated with our Responsive Workbench system to support complex assembly tasks involving multiple hands and users. Our sys...
We can touch things, and our senses tell us when our hands are touching something. But most computer input devices cannot detect when the user touches or releases the device or so...
Programmable Embodied Agents are portable, wireless, interactive devices embodying specific, differentiable, interactive characteristics. They take the form of identifiable charac...
Michael Kaminsky, Paul Dourish, W. Keith Edwards, ...
This paper describes an interface which helps people maintain a sense of spatial context while navigating virtual real-world scenes. First, a single panoramic image of the entire ...