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TARK
2009
Springer
16 years 1 months ago
A computational theory of awareness and decision making
We exhibit a new computational-based definition of awareness, informally that our level of unawareness of an object is the amount of time needed to generate that object within a ...
Nikhil R. Devanur, Lance Fortnow
ACMACE
2009
ACM
16 years 1 months ago
An in-game reporting tool for pervasive games
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
Annika Waern, Zeynep Ahmet, Daniel Sundström
ACMSE
2009
ACM
16 years 1 months ago
AVARI: animated virtual agent retrieving information
Avari is a virtual receptionist for the Computer Science department at The University of North Carolina at Charlotte. Her components include background subtraction to detect a per...
Lauren Cairco, Dale-Marie Wilson, Vicky Fowler, Mo...
CANDC
2009
ACM
16 years 1 months ago
A quantitative analysis of the collective creativity in playing 20-questions games
Creativity is an important ingredient in problem solving, and problem solving is an important activity for both individuals and societies. This paper discusses our novel approach ...
Wen Dong, Taemie Kim, Alex Pentland
160
Voted
HT
2009
ACM
16 years 1 months ago
Comparing spatial hypertext collections
This paper proposes an approach to comparison of spatial hypertext collections which avoids becoming entangled in complexities of version management and merging. We also propose a...
J. Nathan Matias, David P. Williams
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