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ACMDIS
2000
ACM
15 years 10 months ago
Improving Electronic Guidebook Interfaces Using a Task-Oriented Design Approach
Item selection is a key problem in electronic guidebook design. Many systems do not apply so-called “context-awareness” technologies to infer user interest, placing the entire...
Paul M. Aoki, Allison Woodruff
KBS
2007
103views more  KBS 2007»
15 years 6 months ago
Eye-tracking for user modeling in exploratory learning environments: An empirical evaluation
In this paper, we describe research on using eye-tracking data for on-line assessment of user meta-cognitive behavior during interaction with an environment for exploration-based ...
Cristina Conati, Christina Merten
FDG
2009
ACM
16 years 20 days ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
CORR
2010
Springer
166views Education» more  CORR 2010»
15 years 6 months ago
I-Interaction: An Intelligent In-Vehicle User Interaction Model
The automobile is always a point of interest where new technology has been deployed. Because of this interest, human-vehicle interaction has been an appealing area for much resear...
Li Liu, Edward Dillon
LREC
2010
156views Education» more  LREC 2010»
15 years 7 months ago
Estimation Method of User Satisfaction Using N-gram-based Dialog History Model for Spoken Dialog System
In this paper, we propose an estimation method of user satisfaction for a spoken dialog system using an N-gram-based dialog history model. We have collected a large amount of spok...
Sunao Hara, Norihide Kitaoka, Kazuya Takeda