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CHI
2004
ACM
16 years 7 months ago
Semantic speech editing
Editing speech data is currently time-consuming and errorprone. Speech editors rely on acoustic waveform representations, which force users to repeatedly sample the underlying spe...
Steve Whittaker, Brian Amento
CHI
2011
ACM
14 years 10 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
HUC
2011
Springer
14 years 6 months ago
Enabling large-scale human activity inference on smartphones using community similarity networks (csn)
Sensor-enabled smartphones are opening a new frontier in the development of mobile sensing applications. The recognition of human activities and context from sensor-data using cla...
Nicholas D. Lane, Ye Xu, Hong Lu, Shaohan Hu, Tanz...
BCSHCI
2008
15 years 8 months ago
Evaluating driver attention and driving behaviour: comparing controlled driving and simulated driving
Emerging in-vehicle systems have turned the contemporary car into a human-computer interaction context that has its own set of rules and challenges. Interacting with in-vehicle sy...
Kenneth Majlund Bach, Mads Gregers Jæger, Mi...
CHI
2009
ACM
16 years 7 months ago
Design of haptic interfaces for therapy
Touch is fundamental to our emotional well-being. Medical science is starting to understand and develop touch-based therapies for autism spectrum, mood, anxiety and borderline dis...
Cati Vaucelle, Leonardo Bonanni, Hiroshi Ishii