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FDG
2009
ACM
16 years 1 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
MHCI
2005
Springer
16 years 11 days ago
Three applications for mobile epidemic algorithms
This paper presents a framework for the pervasive sharing of data using wireless networks. ‘FarCry’ uses the mobility of users to carry files between separated networks. Throu...
Paul Tennent, Malcolm Hall, Barry Brown, Matthew C...
UIST
2004
ACM
16 years 9 days ago
Citrine: providing intelligent copy-and-paste
We present Citrine, a system that extends the widespread copy-and-paste interaction technique with intelligent transformations, making it useful in more situations. Citrine uses t...
Jeffrey Stylos, Brad A. Myers, Andrew Faulring
AI
2006
Springer
15 years 7 months ago
Constraint-based optimization and utility elicitation using the minimax decision criterion
In many situations, a set of hard constraints encodes the feasible configurations of some system or product over which multiple users have distinct preferences. However, making su...
Craig Boutilier, Relu Patrascu, Pascal Poupart, Da...
CHI
2009
ACM
16 years 7 months ago
Blobby: how to guide a blind person
For the majority of blind people, walking in unknown places is a very difficult, or even impossible, task to perform, when without help. The adoption of the white cane is the main...
Hugo Nicolau, Joaquim A. Jorge, Tiago João ...